3-Category Pedagogical Framework for Context Based Ambient Learning
Abstract
Mobile phones have taken centre stage in transforming people’s lives in
all sectors of African economies. With regard to Education sector, studies show that,
there is high prevalence of mobile phones among learners in African universities but
no computer prevalence. However, E-learning technologies are not readily available
among learners. Learners are therefore forced to access content from few fixed
locations with internet connectivity such as cyber cafes and workplace, eliminating
access flexibility in learning. The ‘Mobile phone rich’ but ‘computer poor’ context
prevailing in African universities presents an opportunity to establish an appropriate
type of learning that utilizes mobile phones rather than computers. This paper
explores existing categories of m-learning projects and proposes a 3-category
framework to provide better understanding of ambient learning and allow integration
of future ambient learning projects situated in different learning environments.
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